The combat system is instanced and turn-based, simplistic in offense but can be challenging in defense. Movement is done via arrow keys, with a few other multipurpose keys used to interact with/select things, or open the menu, etc. The controls of the game are simple and intuitive, similar to that of console games. It shifts focus away from graphics and places more emphasis on the gam However, given the nature and relative simplicity of the game, I find it fairly appropriate that such old-school graphics are used. Undertale uses 8-bit pixelized graphics, with nothing special to speak of. Graphics-wise, the game isn’t going to win any awards. The player takes on the role of a child who climbs a mountain and accidentally falls into the underground, beginning a quest to look for a way to leave. A war broke out between the two races many years ago, one which the humans won and went on to seal and trap all monsters underground using a magical barrier. The game is set in a world inhabited by both humans and monsters. Undertale is an indie 2D single-player RPG game developed by Toby Fox using GameMaker: Studio, available on Windows, OS X, and Linux platforms. If you are intending to play it with the best experience, please do not read this post. WARNING: Undertale is a game best played without spoilers.
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